Top 10 Best White-Black Commanders In Magic The Gathering

Top 10 Best White-Black Commanders In Magic The Gathering:

With around 1,500 possible leaders, there are plenty of cards you may utilize to lead your EDH teams. Some, on the other hand, have risen towards the peak as the model has changed and become firm faves.

Every color duo has its own personality, and there are leaders who represent all or parts of that personality in ways that have rendered them very famous generals.

Most Important Part Of Mtg Is To Choose A Theme Or Plan For Your Desk:

The most important part of MtG might be choosing a theme or plan for your deck. But because there are so many cards, it may be hard to figure out which cards and methods will work best for your game.

Even so, some cards tend to rise within the meta as well as become cards that most players choose. The use of white-black leaders is one of the most common ideas in the game.

Which usually give control, life gain, as well as board presence. This makes them strong and useful for any player. If you want to use white-black leaders to build a deck and are looking for the most effective ones, we’ve named ten of them below.

Today, we are going to talk about the best white-black leaders. Check out EDHRec’s page on the top white-black leaders to learn more about any of these decks.

Best White Commanders And Best Black Commanders:

Alesha, Who Smiles At Death:

Alesha is a good choice if you want to construct a deck around sacrificing as well as reusing creatures for value, or if you want to use Alesha’s first-strike ability in an offensive way. She has 3 mana, 3 power, as well as 2 health. Her colour is Mardu.

Aryel, Knight of Windgrace:

We’re going to start this list with a member of the Knights, which is the best tribe in Magic. Most Knights decks are Mardu, but Aryel is great for a white-black Knights deck if you don’t want to add red.

Most of the hits, like Valiant Knight, Knight Exemplar, Knights’ Charge, and so on, are already in white and black. No matter if you’re ahead or behind, Aryel’s skills are very powerful and useful.

Having commander-based removal that can be used over and over again is pretty cool, but given all the lords in Knights decks, the 2/2 tokens she makes usually don’t stay that way for long.

Ayli, Eternal Pilgrim:

Ayli, the priestess of the Ghost Council, is a cleric creature who can sacrifice another creature to acquire life equal to that creature’s toughness. She is 3 toughness, 2 power, and costs 1 white and 1 black mana to play.

Ayli can also spend 1 white and 1 black mana to exile a creature, which may take a creature from the game that belongs to an opponent.

Felisa, Fang of Silverquill:

Green and white are usually the colours of +1/+1 counter decks, but Felisa was here to change that. She gives you such a powerful return for putting counters on your animals that it’s well worth playing black so as to give them counters so they can be stronger.

Also, black has some pretty good +1/+1 counter cards, like Necropolis Regent, Fain, the Broker, as well as Skyclave Shadowcat. This is on top of all the standard suspects from white, like Cathars’ Crusade, Mikaeus, the Lunarch, as well as Felidar Retreat.

If you put a lot of counters on your creatures and then sacrifice them to Carrion Feeder, you get a huge army of flying 2/1s all at once.

Kambal, Consul of Allocation:

Often, you’ll need to mess up your opponent’s game plan by making them lose life or taking away key permanents that aren’t lands. Kambal comes into play at this point.

His ability to steal life from people when they strike a spell makes him a dangerous opponent, and his ability to link his life to other people’s makes sure that he will always be a powerful threat on the battlefield.

Orah, Skyclave Hierophant:

Clerics have been using magic for a long time. They’ve been around for a long time, yet you might not know that some of the most powerful cards ever made are priests.

With his recursive ability, Orah is here to bring the group together, and that’s just where the interaction starts. With a cleric, Taborax and Hope’s Demise can help you draw cards, Righteous Valkyrie can heal you and help your team, as well as Rotlung Reanimator can make 2/2s.

Orah forces the Doomed Necromancer to bring back two monsters and breaks the Demon’s Disciple’s balance. Also, you can play priests that are strong in a general way, such as Mother of Runes, Priest of Forgotten Gods, Yawgmoth, Thran Physician, as well as others.

Lurrus Of The Dream:

As a leader, Lurrus’s abilities work best with low-cost creatures and objects, like cheap places to offer creatures and creatures with abilities that work when they enter the board. With its lifelink skill, Lurrus can also help the player stay alive by giving them more life.

But it’s important to note that Lurrus’s partner ability can’t be used in Commander. This is because Commander is a solo game, which means that each card, including the Commander, can only be used once.

Karlov of the Ghost Council:

White-black is known for being the most likely colour combination for life-gain decks, and Karlov of the Ghost Council is one of the best leaders for this.

With cards like Soul Warden, Soul’s Attendant, as well as Authority of the Consuls, Karlov decks work best when they have a lot of means to acquire a little bit of life rather than just a few methods to gain a number of life.

Include a stack of cards that do something when you gain life, like Heliod, Sun-Crowned, Voice of the Blessed, as well as Well of Lost Dreams, and you’ll quickly be swimming in value, not to mention Karlov’s ability to send everything in sight to the graveyard.

Teysa Karlov:

Teysa Karlov’s main power is to boost the number of triggers that any of your animals that die give you. So, if you offer an animal with an ability that happens when it dies, the skill will happen twice instead of once.

This can be very useful in Aristocrat-style decks that focus on discarding creatures to gain value.

But keep in mind that Teysa Karlov only impacts skills that are sparked, not ones that are engaged. For example, if you sacrifice a creature to play a card like Viscera Seer, Teysa’s ability will not trigger again.

Liesa, Shroud of Dusk:

The most famous white-black leader is, of course, one that is most often used in decks that give you more life. Whenever an opponent casts a spell, they lose two lives. This can add up very swiftly, and it’s easy to break the balance of this effect since most of this deck gives you extra lives.

From Soul Warden to Beacon of Immortality, Liesa teams gain a lot of life and strike their opponents with cards like Vito, Thorn of the Dusk Rose, Sanguine Bond, as well as Vizkopa Guildmage.

When opponents lose life and you gain life, it will be hard for them to keep up. When the time is right, you can just burn off the table with Debt to the Deathless or Exsanguinate and win the game.


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