Top 10 Best Green Black Commanders In MTG

Top 10 Best Green Black Commanders In MTG:

With around 1,500 possible leaders, there are plenty of cards you may utilize to lead your EDH teams. Some, on the other hand, have made it to the peak as the model has changed and become firm favorite.

Each color duo has its own personality, and there are leaders who represent all or parts of that personality in manners that have rendered them very famous generals.

In MTG, navigating the huge group of cards to make a deck can be hard, especially if you don’t know the rules. But there is always a strong meta, and if you follow it, you’ll usually get good results.

The green-black leaders are one of the most famous groups of cards in the game. They make a great centre piece for any deck.

But because there are so many, it can be hard to choose just a few that will make your game better. So, we’re going to tell you about the Top 10 Finest Green Black Commanders within MTG that you can use in your games.

Today, we’re going to talk about the best black-and-green leaders. Check out EDHRec’s page on the top black-green leaders to learn more about any of these decks.

Best Green Commanders And Best Black Commanders:

Lathril, Blade Of The Elves:

In magic, elves are one of the most famous groups, along with zombies, vampires, as well as of course, dragons. Lathril is by far the most beloved elf commander, as well as because of that, he additionally happens to be the most renowned green-black commander, and for good reason.

Not only can she make a lot of tokens, but you can also use her as a quick end by tapping and untapping your team to do 10 damage to the table.

Build a board, attack as you can, then use Seedborn Muse to trigger Lathril a couple of times and finish the game. Or, you could just hit them with Craterhoof Behemoth, the standard green killer and friend of all elves.

Hapatra, Vizier Of Poisons:

Hapatra costs 1 black & 1 green energy. She has 2/2 power and toughness and the ability “When Hapatra, Vizier of Poisons deals battle damage to a player, you can put a -1/-1 counter on that creature.”

Also, every time you put a -1/-1 counter on a creature, you may create a 1/1 green snake figure token with deathtouch.

Chatterfang, Squirrel General:

Squirrels have historically been very popular among Magic players, and now there has been sufficient of them that you may construct an EDH squirrel deck that is powerful enough to be worth your time.

The best way to use Chatterfang’s ability is with cards that make a lot of tokens on their own, like Pitiless Plunderer or Tireless Provisioner. If you want to go big, you can also use Avenger of Zendikar.

As for real Squirrel tokens, there are Squirrel Nest, Deep Forest Hermit, Chatterstorm, as well as so on. All of these are boosted by the powerful Squirrel Sovereign and, if your group likes silver-bordered cards, Earl of Squirrel as well.

Hapatra, Vizier Of Poisons:

Hapatra costs 1 black & 1 green energy. She has 2/2 power and toughness and the ability “When Hapatra, Vizier of Poisons deals fight damage to a player, you can put a -1/-1 counter on that creature.” Also, every time you put a -1/-1 counter on a creature, you may create a 1/1 green snake figure token with deathtouch.

Skullbriar, The Walking Grave:

It’s rare for a monster that isn’t from the same group as the deck to be the leader, but Slimefoot is the best choice if you are interested in playing Saprolings.

He has a lot of fungus figures on his side who can all make more Saprolings. Sporoloth Ancient, Mycoloth, and Sporemound all let you sacrifice monsters for fun and profit. This is also true of any black-green token deck worth its salt.

Skullclamp is the best, but you can also feed Saprolings to Psychotrope Thallid for drawing cards, Deathspore Thallid to eliminate creatures, or Utopia Mycon to get more mana.

On top of that, Saprolings have some really scary lords, like the Thelonite Hermit and the powerful Tendershoot Dryad.

The Walking Grave, Skullbriar:

Skullbriart’s main focus as a captain is on +1/+1 counters as well as offensive tactics. It is a strong and active monster that can quickly get bigger with each hit, making it a very dangerous threat on the field of battle.

It can attack as soon as it hits the board because of its haste ability, and it’s easy to play at the beginning of the game because it costs so little mana.

The Gitrog Monster:

If you think that your turns in Commander games are too short and should take up a lot more of your playing time, let me present you the Gitrog Monster.

Of course, these decks have all about repeating and reusing lands, but they also have the extra benefit of making your turns take forever and a day as you throw away and give up lands, draw cards, play more lands, draw more cards, etc.

until you achieve your end step. What is it? You are holding 10 cards. Time to get rid of some land. So, in the cleaning step, you draw more cards. In the next cleanup step, you get rid of more lands, and subsequently draw more cards.

The Gitrog Monster is for you if you’ve always wanted each of your end steps to take 15 minutes.

Grist, The Hunger Tide:

Grist is a very strange card. It is a species everywhere but on the battlefield. It can be a leader, and if you want to play Insect Tribal, it is pretty much the best choice because there aren’t many other good ones. And how does playing Insect Tribal pay off?

I’ll give you a few examples: Hornet Queen, Scute Swarm, Giant Adephage, and so on.

Insect decks love to make tokens, and they can put those tokens to good use with a sacrifice subtheme, growing monsters like Nantuko Husk or drawing cards with Izoni, Thousand-Eyed, all while grinding down opponents’ life totals with Syr Konrad, the Grim.

Carth The Lion:

Planes walker decks are hard to make in EDH even when things are going well. Planeswalkers are much harder to protect when they must endure three combat steps instead of just one, and you can only keep them living consistently with cards like Atraxa.

Or, it turns out that even though Carth the Lion can only use two colours, he still has some very strong planeswalkers you can use.

Carth makes it so that whenever you use Garruk, Cursed Huntsman, Nissa, Who Shakes the World, Vraska, Relic Seeker, or any of these other super friends, they get more loyalty.

Add additional methods to add loyalty counters, such as Evolution Sage or Vorinclex, as well as your planeswalkers will be impossible to stop.

Jarad, Golgari Lich Lord:

An old Back to Ravnica tale always gets to me. Even though Jarad was made before EDH became as famous as it is now, he still has a set of powerful powers that work well in multiplayer.

Fill a Jarad deck with cards such as Nighthowler, Lord of Extinction, and Mortivore that get stronger when graveyards are full of monsters. Then, add Grisly Salvage, Satyr Wayfinder, as well as Nyx Weaver, which help you fill your graveyard, and the fun can begin.

You play your big Mortivore-type creatures, and when they can’t get through a crowded battlefield, you use Jarad’s triggered ability to feed them to it. Simple.

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