All The Skills In Star Wars Jedi Survivor And How To Get Them

All The Skills In Star Wars Jedi Survivor And How To Get Them:

You’ve found a red-blocked road but don’t know how to get the ability you need to clear it. This Abilities Guide will tell you everything you must know about how to get all the major abilities you need to open every closed path within Star Wars Jedi: Survivor.

This guide has everything you need to know about green forcefields, red boxes, flying balloons, and more. In Star Wars: Jedi Survivor, you can use different skills both in battle and outside of it to explore, and some of them are only open to BD-1.

At the beginning of the game, you’ll have the ability to use a lot of them, but as the story goes on, you’ll unlock some key choices. In Jedi: Survivor, you need to unlock and use your skills to find all of the collectibles the game has hidden.

When I was looking, I discovered that knowing how each of them ran helped me limit my search area and made it easy to find them. This guide tells you about all of the skills in Star Wars Jedi: Survivor and how to get them.

You may be wondering how to unlock the ability trees in Star Wars Jedi Survivor if you just sat lower at a meditation point. After all, you can improve and gain skills in nine different skill trees, so you don’t want to waste your points in the wrong places.

Each Ability And How To Get It:

In Jedi: Survivor, there are a lot of different skills, and they are broken up into groups. You have skills from BD-1, skills from the force, and skills for exploring. They can all be used for different things. Some are restricted to use in battle, while others are only for things that don’t involve fighting.

If you haven’t finished the main story, the red walls on the holo-map will show you that you can’t go to a certain place. You will have to come back to these places later.

All BD-1 Abilities:

BD-1 Ability Description How To Unlock Ability
BD-1 Electro Dart BD-1 fires out an Electro Dart at a targeted area. This is used on the exposed electrical circuits, exclusively used for Exploration. This is a story-based ability and unlocks as you traverse through Jedi: Survivor
BD-Noculars Allows you use to BD-1 like a pair of binoculars. Unlocks at the beginning of Jedi: Survivor.
Koboh Grinder BD-1 fires out Koboh Matter, creating a direct line on the ground, which can be used to burn away obstacles. This is a story-based ability and unlocks as you play the main story.
Slice: B1 Droids Allows BD-1 to slice damaged B1 droids in combat. Available at the Bounty store in Pyloon’s Saloon.
Slice: B2 Droids Allows BD-1 to slice damaged B2 droids in combat. Available at the Bounty store at Pyloon’s Saloon.
Slice: Probe Droids Allows BD-1 to slice damaged Probe Droids in combat. Available at the Bounty Store at Pyloon’s Saloon.
Slice: Security Droids Allows BD-1 to slice damaged Security Droids in combat. Available when exploring the Mountain Ascent region after you’ve unlocked Merrin’s Charm to dash through shields.
Stim Canisters BD-1 fires a stim out to heal Cal during combat. These are available at the start of the game.

Every Force Power:

These represent every one of the skills that players can use in Jedi: Survivor Force. Most of these can only be used in battle, but a few, like the Dash, can also be used to explore.

Force Ability Description How to Unlock Force Ability
Confuse Confuse an enemy to fight on your side. This is unlocked through the main story, relatively early on in Jedi: Survivor.
Confusion: Major Fauna Use Confuse on much larger creatures and animals in the wild. This is unlocked through the main story, shortly after you arrive on Koboh.
Lift Lift objects and enemies into the air. This becomes available after you return to Koboh to rescue Zee.
Mind Trick Use Force to influence the weak-minded. Exclusively used for cutscenes. This appears at the beginning of Jedi: Survivor.
Plunging Slam Use the Slam ability on multiple enemies. Appears in the Force skill tree.
Precision Evade Dodge an attack right before an enemy hits you, regaining some Force Meter. You can start this when you begin playing Jedi: Survivor.
Pull Use the Force to pull an object or an enemy towards you. One of the starting Force abilities in Jedi: Survivor.
Push Use the Force to push an object or an enemy away from you. One of the starting Force abilities in Jedi: Survivor.
Radial Push Cause multiple enemies to stagger away from you using this ability. An unlocked Force ability appears in the Skill tree.
Slam Bring down an enemy or an object using the Force. A Force ability that appears as you progress through the Jedi: Survivor campaign.
Slow Cause everyone around Cal to slow down. This is Cal’s main force ability that he can use at the beginning of the game.
Soaring Lift Use the Force to cause multiple enemies to fly into the air, levitating for a short time. This is an advanced Force ability that you unlock from the primary Skill tree.
Twin Pull Pull and hold two enemies in front of you, sending them back out. This is an advanced Force ability you unlock in the Force Skill tree.

 

All Exploration Abilities:

These are all of Cal’s skills in Jedi: Survivor Exploration, which he uses to find out more about the world. You can use these to explore, open up new places, and make the map bigger.

Exploration Ability Description How to Unlock Exploration Ability
Ascension Cable Jump into the air and use a grappling hook to reach a ledge. Cal finds this ability during the first mission in the Jedi: Survivor campaign.
Companion Assist While with a companion, have them perform an ability attack against an enemy. This appears during the first mission of Jedi: Survivor and only appears during story missions.
Dash Perform a horizontal dash to cover a good amount of distance. This becomes available during the Jedi: Survivor campaign.
Holomap Activate the holomap to view the area, and see how many collectibles you have left to find. A holomap is available at the start of the game.
Jedi Flip Cal can perform a second jump. This is unlocked at the start of Jedi: Survivor.
Merrin’s Charm A charm that allows Cal to dash through a force field, which is a brief teleport. Merrin gives this to Cal during the campaign of Jedi: Survivor.
Nekko Mount Use the Force Confuse ability on a Nekko to begin riding it. This becomes available as you progress through the Jedi: Survivor story.
Nekko Mount Jump While riding a Nekko mount, have it perform a jump to give Cal a hefty boost. This unlocks when you get the Nekko Mount ability.
Powered Zipline Have BD-1 become a useful Zipline to go across a rope. This is available at the start of the game.
Relter Tame Cal can connect with a Relter and have it fly him across large gaps. This is available shortly after gaining the Nekko Mount ability.
Swim Cal can swim through the water. This is available at the start of the game.
Upgraded Ascension Cable Allows Cal to access harder-to-reach locations, specifically the air balloons. You can unlock this upgrade as you progress through the Jedi: Survivor story.
Wall Run Certain walls will allow Cal to run across them and perform a second series of jumps. This is available at the start of the game.

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