Call of Duty: Vanguard launched with a bloom mechanic that received a lot of criticism and the developers just addressed it in this latest update.
Bloom, or the scattering of bullets, has been a controversial addition to Call of Duty: Vanguard, preventing bullets from going exactly where you aim. But Sledgehammer Games took community feedback into account to nerf this mechanic in the update on Thursday, November 18.
Whether on Vanguard or Battlefield 2042, these two 2021 FPS had random bullet scattering on its weapons. Very quickly, the players were frustrated by this mechanic which clearly does not reward the most precise players with their mouse or their joystick.
There are some ways to reduce bloom on Vanguard, but many players have felt that this mechanic has nothing to do with the game in any case. The developers of Battlefield have said they will be looking into the matter, but Sledgehammer Games has taken the lead in responding much faster.
Here’s a tease of the ADS spread adjustment. Full video covering all of the primaries will be coming later today so be on the lookout for that! pic.twitter.com/tN3RuAq5Da
— Xclusive Ace (@TheXclusiveAce) November 18, 2021
“Here’s a tease of adjusting bullet scatter when aiming.”
In the image above, you can clearly see the difference in bullet scattering with many weapons on Vanguard. We hope that this will be enough to satisfy the precise players who should be much more efficient.