In Tears Of The Kingdom, Here’s How To Finish Sifumim Shrine:
Within The Legend of Zelda Tears of the Kingdom, the Sifumim Shrine tests many of your fighting skills. You can only use what the shrine provides you, which can be hard, especially if you don’t have many hearts when you first get here.
You’ll have to understand what to expect as well as what’s in the room to make it to the finish of this trial. It might take a few tries because the elementally joined arrows of the constructs are capable of hitting hard, but with an appropriate plan, you can get the Light of Blessing.
Tears of the Kingdom was a game that can be changed in a lot of ways. Link can’t have bigger eyebrows or a fresh haircut, but you are able to alter his three-piece outfit and give him different weapons.
Within The Legend of Zelda Tears of the Kingdom, the Sifumim Shrine will take away all of Link’s gear and weapons and put him in an all-out war with two dangerous machines called the Guardians of the Shrine of Light.
When you finish the Sifumim Shrine Proving Grounds, you’ll get a Light of Blessing, which you may exchange at the Goddess of Statue for a health and energy boost.
Where Is The Sifumim Shrine?
To get to the Sifumim Shrine, you’ll have to go to the East Necluda area, which is northwest of Lurelin Village. (2826, -3271, 0078) are the true coordinates of the place.
You can get to this place by going to the Rabella Wetlands Skyview Tower first. From there, you can glide southwest to get to the East Necluda area.
How To Solve Sifumim Shrine In Proving Grounds:
The shock as well as ice arrows on the structures in this shrine give them more height. And when these things happen to be in a room alongside a lot of water, they are even more dangerous.
Still, they are fighting in the most dire scenario possible because their vehicles break down as soon as they touch water as well as nearly every of them are on top of floating pillar boats.
Grab The Two Gun Before Going Into Canal:
Walk Link, who isn’t wearing much, to the end of the tunnel on the left before entering the initial canal. Grab the two guns made of sticks and the cover that is against the wall. They must offer at least some defense against the forces of building.
Then, stand beneath the crates as well as wait for the initial Construct boat to come by. Grab any component of the boat with Ultra-hand and shake it freely until it slides into the water.
Both Water Stream Has Two Building Destroy Both Building With Exact Same Plan:
Each water stream has two buildings, and they can all be taken down in the same way. Use the boats to climb up the platforms to higher ground, then glide to the middle, where a Captain Construct is waiting on firm ground.
Grab anything on the platform before you face this guy. Ultra-hand and Fuse are both made for Captain Constructs. Those spikes and ice fruits? They can also use them. Don’t leave things to chance take control of them.
How To Defeat The Captain:
The most effective method to defeat this Captain Construct was to connect the three explosive barrels in the top left area of the platform and drop them on its head. It will either die in the blast or fall into a ditch, which will kill it indirectly.
Players can buy more time or make up for mistakes by employing the ice fruit to stop an enemy before it can do damage.
Once The All Foes Are Defeated Shrine Will Return All Stuff Back To You:
Once all enemies are out of the path, the shrine will return all things and weapons to the backpack. It’s time to go to the figure room to get a Captain 2 Reaper and one additional Light of Blessing.
When a construct falls into water, it dies right away, so attempt to strike it near the edge so it falls off the stage into the river. Long tools work well for this, so if you nevertheless have the long stick, use it.