FIFA 22 features a new animation engine, Hypermotion, which is expected to change the look and feel of the game. In an effort to demonstrate the inner workings of this new AI-based technology, EA Sports has unveiled several gameplay videos, which we’ve broken down here.
In a long session of several gameplay videos, EA Sports wanted to tell us a little more about FIFA 22, the 29th installment of the famous football simulation franchise. The opportunity for the publisher of focus on Hypermotion, to new AI-based technology which combines machine learning with 11v11 motion capture, meaning the way players move during a match should be more realistic than ever.
Gameplay with Hypermotion for FIFA 22
FIFA 22 will land on October 1, 2021, to the delight of football fans. The new game from EA Sports, currently at the end of development, promises to be more ambitious than its previous versions. We expect in particular to nice graphics improvements considering that the game will be released on PS5 and Xbox Series X, but not that.
The publisher hammered home the fact that the game will be much smoother than in the past, with animations that tie in even more with the reality on the ground. And this novelty will be made possible precisely thanks to Hypermotion.
See also: FIFA 22: PS4, Xbox One and PC versions will be deprived of notable innovations
By posting several videos on Twitter, EA Sports went into detail by presenting the new cogs in the game. We see how the developers tackled the development of new animations, with a more realistic rendering of player behavior, Has new ball controls And much more.
EA Sports dissects these different gameplay sessions on Twitter: ” Defensively, the players move together. When the ball moves side to side, the defense moves together »Specifies one of the developers, referring to Hypermotion. ” Defensive placement is much more collective now He adds.
Improving player behavior also concerns goalkeepers, strongly criticized on the old games. The latter seem to position themselves better on the ground depending on the situation. The aerial duels have also been improved, with new animations. The physics and effects of the ball are also more realistic.
All these new videos can be found in a digest below.