Destiny 2’s Lightfall Weapons

Destiny 2’s Lightfall Weapons:

With the Lightfall expansion for Destiny 2, you can now get more weapons as you play through the main story. These weapons are strong and can give you a lot of options.

Many of them are going to be useful to keep in your collection for current builds or to see how they work with future choices. This guide will explain how all of the new Lightfall weapons in Destiny 2’s expansion work.

Bungie’s most recent game is called Destiny 2: Lightfall. As a first-person shooter, the game is all about guns and other weapons. Several new weapons have been added, and many fan favorites have been brought back.

The newest expansion for Destiny 2 You can try out all of the latest weapons in Lightfall. Here is a complete list of all the weapons in Destiny 2: Lightfall.

There are some new exotic weapons, weapons that are only available at the new destination, as well as some new weapons that were added to old playlists.

There are a lot of new weapons users can acquire in Destiny 2, and they can be put into a few different groups.

  1. Exotic weapons
  2. Season Of Defiance weapons
  3. Neomuna Weapons

All New Uncommon Arms:

There are four new Exotic weapons to find in Lightfall. The Season Pass Exotic for Season of Defiance is the Verglas Curve.

The Roots of Darkness raid also has a fifth Exotic weapon, but it is not listed in the API at the moment. We’ll add it to this guide as soon as it’s ready. Here are all the Exotic weapons you can get this season for now.

Verglas Curve

Weapon Archetype Bow 580 Draw Time
Damage Stasis
Exotic Perk Hail Barrage: Final blows with this weapon grant Stasis arrows.

Your next hip-fire shot will fire all Stasis arrows in a single volley.

Trait Hail Storm: Stasis arrows freeze targets on contact and create Stasis crystals when affecting the environment.

Final Warning Lightfall

Weapon Archetype Sidearm 450 RPM
Damage Strand
Exotic Perk All At Once: Holding down the trigger marks targets within range and loads multiple bullets, which fire in a burst with increased stability on trigger release.

Hitting a marked target with a fully charged burst will unravel them.

Trait Pick your Poison: Hip-fire projectiles will track marked targets, dealing increased body shot damage. Aimed projectiles have greatly increased velocity and deal extra critical damage.

Winterbite Lightfall

Weapon Archetype Glaive Heavy Slot, 45 RPM
Damage Stasis
Exotic Perk Big Frigid Glaive: Fires a large ball of energy that locks onto nearby targets and freezes them.
Trait Tilting at Windmills: Blocking damage with your shield increases movement speed while shielding.

Deterministic Chaos Lightfall

Weapon Archetype Machine Gun 360 RPM
Damage Void
Exotic Perk Heavy Metal: While holding down the trigger, every fourth bullet becomes a heavy projectile that weakens targets on impact.
Trait Vexadecimal: While holding down the trigger, every fourth Heavy Metal projectile also makes targets Volatile on impact.

Gear for the Season of Defiance:

As a part of the Season of Defiance in Destiny 2: Lightfall, you can find six new weapons. The rest are from the Defiant Battlegrounds playlist. These two are from the season pass. Here are the weapons that belong to this category.

Weapon

Archetype

Perpetualis Type: Auto Rifle 600 RPM
Damage: Strand
Prodigal Return Type: Grenade Launcher Lightweight, Special
Damage: Arc
Regnant Type: Grenade Launcher Adaptive, Heavy
Damage: Void
Caretaker Type: Sword Adaptive
Damage: Solar
Raconteur Type: Bow 684 Draw Time
Damage: Stasis
Royal Executioner Type: Fusion Rifle 660 Charge Time
Damage: Solar

Neomuna Weapons:

In Lightfall, Neomuna is the city where people live. This place is where you can find eight new weapons. All of the weapons in this category have an Origin Train called Nanotech Tracer Rounds.

This Origin Train lets you turn your next shot into a micro-rocket if you aim well and hit your target multiple times. These are the firearms in this group.

Weapon

Archetype

Round Robin Type: Hand Cannon 120 Rpm
Damage: Strand
Craft-able: Yes
Volta Bracket Type: Sniper Rifle 72 Rpm
Damage: Strand
Craft-able: Yes
Iterative Loop Type: Fusion Rifle 500 Charge Time
Damage: Arc
Craft-able: Yes
Phyllotactic Spiral Type: Pulse Rifle 340 Rpm
Damage: Arc
Craft-able: Yes
Dimensional Hypotrochoid Type: Grenade Launcher 120 Rpm
Damage: Stasis
Craft-able: Yes
Base Ostinato Type: Shotgun 140 Rpm
Damage: Void
Craft-able: No
Synchronic Roulette Type: SMG 600 Rpm
Damage: Strand
Craft-able: No
Circular Logic Type: Machine Gun 450 Rpm
Damage: Strand
Craft-able: No

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